AI Insights · Timothy · October 2022
Top 5 io Games on Android in Portugal Q3 2022
In Q3 2022, top io games on Android in Portugal showed varied performance in downloads, revenue, and active users. Here’s a closer look at the trends for each app.
Analyzing the performance of the top io games on the Android platform in Portugal for Q3 2022 reveals interesting trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the following apps: Snake.io - Fun Snake .io Games, Lucky Wolf Pick, Hole.io, State.io — Conquer the World, and slither.io.
Snake.io - Fun Snake .io Games
Throughout the quarter, weekly downloads for Snake.io - Fun Snake .io Games showed a positive trend, starting at around 2.9K and peaking at 6.4K mid-August. Weekly revenue fluctuated, with notable peaks of $10 in mid-August and early September. Active users saw a steady increase, starting at 24.6K in late June and reaching a high of 39.8K by mid-August, before slightly declining towards the end of the quarter.
Lucky Wolf Pick
The download trend for Lucky Wolf Pick was upward, beginning at 28 in the first week of July and peaking at 4K in late August. Despite the increase in downloads, no revenue data was recorded for this period.
Hole.io
Hole.io experienced a varied download trend, starting at 2.8K in late June, with a slight dip in July and August, and ending Q3 at 1.3K. Revenue remained minimal, with only a few instances of $3. Active users started at 14.6K and showed a downward trend, closing the quarter at 10.2K.
State.io — Conquer the World
For State.io — Conquer the World, downloads began at 1.1K in late June, peaked at 1.8K in mid-August, and ended at 1.3K. Revenue saw minor fluctuations, with peaks of $16 in mid-July and $17 in late September. Active users showed a slight decline from 6.6K in late June to 6.2K by the end of September.
slither.io
slither.io maintained a consistent download rate, starting at 1.1K and fluctuating around this value throughout the quarter. Revenue showed minor peaks at $7 in mid-August and $6 in early September. Active users remained relatively stable, starting at 13.7K and ending at 12.5K by the end of Q3.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.